Available for remote projects

sophia.aoide@gmail.com

For Steam game developers

Free Steam game localization: English ↔ Russian

Sofia-Aida can deliver a careful English-to-Russian or Russian-to-English translation of your game text. You can also send a translation already created with AI or machine translation for editing and proofreading.

Translate your game for free?

Before we start

Your game is ready for another language

The offer applies if either of these is true:

  • Your application already supports at least two languages.
  • It currently has one language, but every string is prepared for localization: separated from the code, clear in context, and available for translation.

What you can receive

Translation or review — free of charge

Choose one format for your game:

  • Russian-to-English translation;
  • English-to-Russian translation;
  • proofreading and post-editing after machine translation.

MTPE means machine translation post-editing. I check meaning, terminology, natural phrasing, and a consistent voice throughout the game.

Offer limits

A small scope with focused attention

These limits cover the free portion; we will agree on the volume and a convenient text handoff before starting.

Up to 3 printed A4 pages.

Up to 8 hours of work per month.

Why add another language?

Help more players understand your game

Good localization helps players follow a hint, understand a mechanic, and connect with a character. Russian and English reach different audiences, from family games to dialogue-rich adventures.

Top three languages in the Steam survey

Share of participants · Windows, macOS and Linux ·

  1. English34.2%
  2. Simplified Chinese31.39%
  3. Russian9.05%

Shared scale: 0–100%

Steam’s voluntary, anonymous survey. Client language is a guide to localization priorities, not a count of everyone who speaks a language, a share of buyers, or a revenue forecast. Monthly shares change.

Steam Hardware & Software Survey

The global reach of English and Russian

First- and second-language speakers · estimate · 2025

  1. English #11,528 million
  2. Russian #9253 million

0–1,600 million

In this table, English ranks #1 and Russian #9 by total speakers. A native-speaker-only ranking differs. These are people, not players; the audiences can overlap.

Ethnologue 2025 — as published by Visual Capitalist

EN → RU

Why add Russian?

An audience already on Steam

Russian ranks third in the survey shown above. Translating the interface, tutorials, and dialogue helps you reach players who feel more comfortable playing in Russian.

One language, players across borders

Russian-speaking players live in Kazakhstan, Belarus, Russia, Ukraine, Kyrgyzstan, Uzbekistan, Armenia, Georgia, and elsewhere. Proficiency and the desire to play in Russian vary: follow players’ language preferences, not just their country.

Make the meaning as clear as the buttons

A familiar icon can open an inventory, but it cannot explain a quest condition or a character’s joke. Localization is particularly valuable when text shapes player choices and enjoyment of the story.

RU → EN

Why add English?

Reach beyond the Russian-speaking community

English leads the global ranking shown here thanks to both first- and second-language speakers. An English version makes your game understandable to a wider international audience.

Make your game easier to share internationally

English dialogue, interfaces, and store descriptions help international players, reviewers, and streamers discover your project. This creates opportunities for reach and sales; results depend on the game, pricing, and promotion.

Develop in the language that suits you

You can write interfaces, quests, and dialogue in Russian first. I can help prepare a clear English version that preserves the atmosphere, humor, and character voices.

Is English required to release on these platforms?

Steam

Steam’s documentation identifies English as the fallback language for store materials: those fields must contain content, even if it is actually in another language. This is not a requirement to translate the whole game into English.

Steamworks: supported languages and FAQ

Epic Games Store

Epic Games Store requires English copy and a logo in English on the product page. Video must have English audio, English subtitles, or no dialogue. Full English localization of the game itself is explicitly optional.

Epic: localization policies

Requirements and sources checked .

How to assess the business case for your game

Start with the store description, a demo, or key gameplay text. Valve recommends using traffic, regional wishlists, sales, and community feedback to prioritize languages. Those signals can help you decide whether to expand the translation. Steamworks recommendations

Develop in the way that works for you. I help prepare your game for the audience you want to reach.

Discuss a language for my game

Need more translated?

Large and complex projects are welcome too

Yes — I enjoy translating ambitious projects. As a gamer and game streamer, I am always glad for a new game, language, culture, and entertainment experience.

Introduce another game developer

Recommend me to another game developer, help us connect and agree on localization, and I will translate your game and its add-ons in full.

Discuss the terms

Part-time or project work

I translate games on a part-time or project basis. I can share details about the workflow, timing, and next steps.

Get the details

A recommendation from players

Which game is missing a Russian or English locale?

I also translate games recommended by the gaming community. Write to me, and I will contact the developers.

Write to me

Games in localization

Already localized or in progress

Localized game

Cozy Crunch

English → Russian

Warm, playful localization of upgrade descriptions, dialogue, and tooltips for Jobblesack Games Inc.

View the case study

For Steam game developers

Translate your game?

Tell me about the game, its languages, and the text volume.

Email Sofia-Aida

A new project

Need writing that sounds like it belongs?

Get in touch if you are looking for a translator for game localization, creative copy, or literary text.

Email Sofia-Aida